About this game
Share E.T.'s unique adventures. Play with cards that show some of his adventures on earth: hiding among Elliott's stuffed animals, healing Elliott's cut finger, building the transmitter to phone home, and saying goodbye to Elliott. Try to collect each card, but watch out for the danger card, you'll have to fly away from the danger with a fly card. Be the first to collect each of the adventure cards, and you're the winner. Deck consists of 35 playing cards and 1 rules card.
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 4 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.