About this game
The players are trying to smuggle various goods, from one island to another. Who will be the first to smuggle goods, with a value of seven or more points? The players roll the yellow die to move the light beam of the lighthouse and the white to move their own boat. They try to move the boat to the island, which is indicated on the hidden back side of the good. But when the lighthouse beam falls on the smuggler's boat, the good must be thrown into the water ...
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.2/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 6 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.