About this game
In Clocks you try to make the hours count, and the clock is ticking... Each player chooses a clock and receives a number of coins. The start player rolls a number of dice equal to the number of players plus one, then divides them into groups. All players make a simultaneous blind bid on the dice lots, with the highest bid choosing first, and so on. Each player puts the purchased die/dice on his clock in a clockwise direction, gaining money, bonus actions, or both in the process. On each turn, a player may execute one free action, in addition to buying one more action. As soon as the value of all placed dice match the numbers on a player's clock, that player wins!
Does it fit your group?
- Group size. Works with 1 to 4. It has a designed solo mode.
- Rules load. At 1.8/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.