About this game
Strange noises are heard from the Mad Mansion of Doctor Doom. Clouds of all colors come out of the chimney, and people tell weird stories about crazy creatures seen in the forest around the mansion. Help Doctor Doom finish his extravagant experiments to create the world's wackiest and craziest creatures ever seen! In Crazy Creatures of Dr. Doom (a.k.a. Dr. Gloom in the U.S. release), all players try to get rid of their cards as cards in hand score penalty points at the end of a round. The player with the fewest penalty points at the end of the game wins and becomes Doctor Doom's new apprentice!
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.2/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 7 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.