About this game
Disruptus challenges players to think of new ways to use familiar objects or devices. During the game you'll roll the die, choose the appropriate card or cards, then take one of four actions: Create2, Improve, Transform or Disrupt. With "Transform", for example, players reveal the top card of the deck, then take one minute to think of ways to "transform" and repurpose that object. If the card depicts, say, a high-heeled shoe, you might imagine nailing that shoe to a door so that people can use the heel of the shoe as a door knocker. If the judge likes your answer the best, you win the round. For "Create2", players look at two cards, then take elements from each card to create something new, such as combining the two wheels of a motorcycle with a rope to create a double-decker tire swing.
Does it fit your group?
- Group size. The player count is not recorded for this one.
- Rules load. At 1.3/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.