About this game
Time for a magic tournament at Magicstone Castle! In Simsala Hopp, the young player magicians need to use their magic wands to transform frogs into hares while the animals fly through the air – but if they conjure things too freely, they risk sending animals arcing too high and landing outside the castle, and shenanigans like that will cost the magician points. Whoever can transform many frogs into rabbits without being too careless will collect the most tournament chips and win.
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 5 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.