About this game
In Blueprints, players are architects who must use different colored dice to build three different structures from blueprints, with the dice providing different advantages to you. In the game, each round progresses like this: Discover your blueprint. Each turn, choose a die and place it in your building. Reveal your building, tally your points, then discover who wins the awards and prizes. After three rounds, players tally their awards and prizes to see who wins. Who will be the best architect?
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.7/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 14 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.