About this game
Giant warships locked in battle... Captain a mighty battlecruiser in the middle of a firefight as you try to gather 15 units of precious ore and get out — or die trying. In Eminent Domain: Battlecruisers, you want to be the first to escape with 15 victory points, or be the last ship standing. Each round you and your opponents each play a card from your identical hands. If you play the same card as an opponent, you'll clash and bad things will happen! But if you manage to sneak a card through unhindered, then you'll reap the benefits. Collect points or knock cards out of your opponents' hands. If you lose all of your cards, then you're out of the running. At the end of each round, check to see whether any player has won; if not, prepare to play another card!
Does it fit your group?
- Group size. Works with 3 to 5.
- Rules load. At 1.9/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 13 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.