About this game
In Wizards of the Wild, each player is an animal wizard battling in the ultimate magic showdown at Stonehenge. Each species has a special power: Fox, Hare, Owl, Raccoon, and 4 more! The Acolytes of the Lost Masters — Cats and Dogs — run the games by setting up many challenges and spells. If you win, you will be crowned the new King of the Forest! Wizards of the Wild is a fast paced engine-building card and dice game for 2-4 players that plays in about 30 minutes. Players roll custom dice to acquire spells, defeat challenges, and bribe acolytes. As the game progresses, your spells and special abilities combine in a unique way to increase your power. Dark magic gives you the ability to enfeeble other wizards, but you have to avoid too much of it lest it turn on you!
Does it fit your group?
- Group size. Works with 1 to 4. It has a designed solo mode.
- Rules load. At 2.0/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.