About this game
G.O.O.T.M.U. (Get Out of the Maze Unit) is a maze game. The board set up with a number of tiles. You are trying to pick up all three parts of your GOOTMU so you can leave and win the game. You move by rolling a die, and when you end your turn on a space with an instruction on it, you must follow it. Some objects are in the maze that allow you to avoid or destroy some obstacles (water puts out fire, oil allows you to slide through tight gaps, keys open locked doors, etc.). On a 6, you may elect to rotate the tile you are on or an adjacent tile to improve your position. Power tokens found in the maze allow you to rotate a tile or pick the number on the die.
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 1.4/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.