About this game
The dice dance across the table in Zock 'n' Roll, and every player must ask themselves: Should I get out and be satisfied with a little success, or do I stick with it even though I might end up empty-handed? A good poker face is required because every player keeps three dice hidden for themselves, and they get to add the result of those dice to what's thrown face-up for all to see, thereby adding additional uncertainty and stress. If you can pinch players in the early rounds, whoever stays in the longest can skim off the cream for themselves...
Does it fit your group?
- Group size. Works with 3 to 6.
- Rules load. At 1.2/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.