About this game
Description from the publisher: Each turn in Karibou Camp, players discover their partner, then simultaneously exchange the cards from their hand with those in the center of the table in order to create a collection of identical animals — but to earn points, you still need to make your partner understand which collection you have completed! Marmots? Give them a wink. Caribou? Pull your tongue out. Be discreet because at any moment your opponents can catch you and steal your points. Speed, observation, grimaces, and laughs are plenty in this crazy party game.
Does it fit your group?
- Group size. Works with 3 to 7.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.