About this game
(Spears Edition) Players spin a calendar wheel and move forward the designated number of days around a board representing a leap year calendar. Blue days have bad consequences, red days good ones and purple link to historical facts that can be bad or good. Players earn money and collect Red Letter day tokens along the way. The player with the most Red Letter Day tokens at the end of the year wins.
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 1.1/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.