About this game
With the aid of the Wizard, you'll try to get the gold (a magnet underneath the labyrinth), to your own corner of the game board. You'll need to remember the way, except there are goblins trying to stop you. When the Wizard lowers his arm, you move back a square and the next player then tries to make it towards his corner instead.
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 6 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.