About this game
That feeling when you manage to smuggle that stuffed armadillo wearing a cowboy hat in your baggage past customs to take home and show off to your cousin Danny... In Nothing To Declare, players take on the role of holiday makers returning home, trying to smuggle the weirdest items through customs to impress their family. The game is played across five rounds, with each round representing a different connecting flight. For each flight, the player poses as a stereotypical passenger in order to try to disguise themselves and get the weirdest items through. Nothing To Declare is a light family game that balances luck and strategy. Remember where are the high value items hiding, and plan to play the right passenger card at the right time to maximum effect. Whatever you do, don't reveal an inspection card!
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.