About this game
It is the 17th century in the East Indies. You are in charge of two ships, and you have a clear mission: Find valuable spices, and bring them back home — but there are a few catches. You have to bring these spices home before any other country does. There are pirates out there who will shoot your ships to smithereens when given the chance. And as for finding those spices, you and your competitors could just trade them with locals and bring them home — or you can battle and try to steal them from one another! The first player to bring home two copies of the four desirable spices wins The Dutch East Indies!
Does it fit your group?
- Group size. Works with 1 to 4. It has a designed solo mode.
- Rules load. At 1.9/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.