About this game
The dog wants the bone, the cat wants the yarn, the mouse wants the cheese and the squirrel wants the acorn. Sounds like this game of fetch should be a walk in the park, right? In any other park, yes, but not here! Roll the dice, then shift, rotate and rearrange the maze-like park tiles to help your animal friend retrieve their treats the fastest while slowing your foes down. The park play space consists of 16 tiles in a grid plus up to 4 home base tiles (1 for each player). Roll the 8-sided die to determine which rows or columns of the grid you can choose to shift or rotate on your turn, then move your animal up to two tiles. Retrieve your animal's treats from the other animals' home base tiles and return to your own first to win!
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.