About this game
From the website: "In the future, control collective neural network is the center of power. Using an arsenal of programming tricks, firewalls, links, hacking, and sabotage, elite jackers battle in a turf war for dominance. This is Cyberspace. Cyberspace is a dynamic two to four player HeroCard game" This game uses the HeroCard system which has the same core conflict resolution rules for all the games that use it.
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.5/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.