About this game
In Living Planet, each player represents one major Galactic Corporation exploiting the distant planet MYC.14.250. Each one of them is eager to industrialize the planet and generate as much profit as possible before the planet self-destructs. To do so, you'll have to explore the planet to grow the map. You'll manage your team to extract resources with factory buildings you've built, and trade resources at the stock market to make money. And above anything else, you'll have to handle cataclysms generated by the planet. But cataclysms don't happen randomly, players trigger them through their actions, using their card set. Confrontation between players will take place through the planet. Players will alternately take the leader role for each turn. Each turn follows a specific game turn sequence. Every player will have some actions to accomplish at a turn, in the order the Leader chooses, resolving the sequence : Resources production - Action (Explore, Move, Construct, Trade…) - Cataclysms. At the end of the game each player will earn victory points based on how much money they have and how many buildings and vehicles they control. —description from the publisher
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 3.6/5 this is a heavy game — read the rulebook before people arrive.
- Age. The publisher suggests 14 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.