About this game
In Cosmos, players will be protoplanets at the beginning of a planetary system, searching for chemical elements in space to form their characteristics, such as atmosphere, rotation speed and gravitational force. Over 7 billion years (calm down, it's only 7 rounds), the protoplanets will rotate and grow in their orbits in search of becoming a planet capable to support life, in an asymmetric game of deck-building and hand management. Every round, players will play a card from their hands, which tells the action that the planet will do. These actions will allow the planet to move in its orbit, attract elements of spaces near it or make improvements in its characteristics. Each characteristic will benefit the player in a way, such as playing more cards per round, attracting more distant elements, or better controlling the temperature of your planet. He who has advanced further in the path of life will be the winner
Does it fit your group?
- Group size. Works with 1 to 4. It has a designed solo mode.
- Rules load. At 3.1/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.