About this game
The Shardhunters card game is set in the world of Unseen Domains, a gloomy version of the 17th century Europe, where people infected by a witchplague return as zombies after their death. In this new world order, the rare and highly valued blood crystals are sought-after by fearless adventurers called Shardhunters, whose bold search for the crystals in the wilderness cannot even be hindered by zombies, werewolves nor bandits. The players can hire adventurers from the tavern deck with the help of blood crystals. Every heroes unique skill, or their combination of, helps to gather further crystals. The battles between heroes and creatures are rapid but almost unrepeatable, where besides luck the key to success lies in good tactics and knowing you opponent. During the encounters everyone receives cards from the monster deck, which have only two attributes that need to be studied: a value and a colour. During the battle rounds, which account as quests for the heroes, everyone plays these monsters simultaneously, which means nonstop action and no idleness. The game ends when a player is in possession of seven adventurers and then plays a successful quest . Gather crystals, organize your strongest heroes and gain victory over the opponents team.
Does it fit your group?
- Group size. Works with 1 to 4. It has a designed solo mode.
- Rules load. At 1.4/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.