About this game
The Tale of Ord is a tabletop narrative puzzle game told through four physical mailings and some online components. You are a private investigator tasked with finding two missing professors from the Emerens Institute, but when information is uncovered about a mysterious relic found by an archaeological team, you have the opportunity to change the course of destiny. Through four monthly packages with an assortment of notes, articles, drawings, and unique physical artifacts, you set out on a journey to explore the supernatural forces of Norse mythology, attempting to learn the meaning of mysterious symbols as you progress through various puzzles and begin to unravel the secrets of fate and time. Each package contains approximately 3-4 hours of gameplay and has its own conclusion, but the overall story develops throughout the entire experience.
Does it fit your group?
- Group size. Works with 1 to 4. It has a designed solo mode.
- Rules load. At 3.5/5 this is a heavy game — read the rulebook before people arrive.
- Age. The publisher suggests 16 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.