About this game
Woken up in a dark and dusty mansion captured by a mysterious spell, you and your fellows must face the Ahriman(daemon)by exploring the rooms and cancel the spells until you catch Ahriman in the last room and defeat it... Zaar is played over 3 major phases. In the 1st phase players will explore the rooms finding items and cancelling spells with the help of the Remal and Astrolabe, trying to reveal the Ahriman`s demonic letters. In the 2nd phase they will catch the daemon in the last room and fight with him. In the 3rd phase, and with the death of Ahriman, the mansion starts to fall. Players have to take themselves to the clean rooms as fast as they can, while trying to gather treasures.
Does it fit your group?
- Group size. Works with 1 to 6. It has a designed solo mode.
- Rules load. At 1.9/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 14 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.