About this game
Players roll any or all dice one, two or three times attempting to obtain dice combinations fitting a scoring category. Players fill 15 scoring boxes and add bonuses for a total score. The player with the highest total score wins the game. Similar to Yahtzee. The difference in this game is that the die faces have three different colors. Five new ways to score are presented such as flush, full house (same color) and others. Not to be confused with: Kismet (1997, Abacus) Kismet (1943, Spare-Time)
Does it fit your group?
- Group size. Strictly 2 players — no more, no fewer.
- Rules load. At 1.3/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 7 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.