About this game
Wizard Junior uses the same game play as its older brother, Wizard, with players bidding on the number of tricks they will take during a hand, but simplifies things for the younguns so they can get a handle on trumps and tricks. Wizard Junior uses colors instead of suits, and each color has fewer cards than the 13 used in the original game.
Does it fit your group?
- Group size. Works with 3 to 6.
- Rules load. At 1.3/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.