About this game
When Juliet is at home alone at night, the monsters awake and creep up from behind wardrobes and beds. They are keen on a tasty midnight snack. With flashlight and fly swatter Juliet sets out to defend herself. Will she survive until dawn? There are two ways to win: Save Juliet or eat her! Somewhere amongst the cards, she is hiding. Draw from your opponents, combine the clues and get onto Julchen's trail. Send your monsters out or grab Julchen and protect her from unwanted snack attacks.
Does it fit your group?
- Group size. Works with 2 to 5.
- Rules load. At 1.6/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.