About this game
A sequel to "One-hour Wargames" from the same publisher. Uses two 54-card decks as randomizer. Part I Early Days of Firearms Chapter 1 The Core Rules Chapter 2 The Age of the Musket Chapter 3 The Rifle Age Part II The Twentieth Century Chapter 4 Wars Within Peace Chapter 5 World War II Chapter 6 The Cold War Part III Extending the Game Chapter 7 Pulp Fiction Chapter 8 Fighting A Campaign Chapter 9 Points System Chapter 10 Additional Rules
Does it fit your group?
- Group size. Strictly 2 players — no more, no fewer.
- Rules load. At 1.7/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.