About this game
In this edition, the players must search each room of the mansion uncovering clues that tell them if there is a bat, a cat, or a ghost hiding in the room. The goal is to find all three ghosts. As play proceeds, spiders may force players to be sent to the center stairway or trapdoors may cause the cards in each room to switch.
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.