About this game
Every day in the unseen space of the garden, factions of insects fight each other to claim the domain of their living space. Maybe this is occurring right now in your own garden... Garden Guerrilla is a dexterity card game in which you have to catch enemies and reclaim the domain of the garden. —description from the publisher Garden Guerrilla is a dexterity game in which players will have to throw Insect cards and obtain the control of the garden! During their turn, players must choose a card from their hand and play it through a "Rotating" Throw, making it Fall from Above or through a Safe Placement. When a card is put into play it generates an Attack, and will be able to capture the opponent's cards which will be added to its Loot. After the last card has been played, each player calculates their Victory Points using the cards captured in their loot.
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.