About this game
Do you rule the school? Find out when you play the Trapper Keeper Game! Players zoom back in time to the 1980s and 90s and strategically stash cards in their Trapper Keeper folders. Collect homework, quizzes, signatures, report cards, notes from classmates, and field trip slips to see who can score the most points. You can also collect doodles to increase your score. The player with the most points at the end of the school day will be crowned the Coolest Kid in School! —description from the publisher
Does it fit your group?
- Group size. Works with 2 to 5.
- Rules load. At 1.5/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.