About this game
A wonderfully light card game in which mad scientists build golems out of various materials and attack rival golems. Will you create a traditional Frankenstein? ... An animated statue of clay? ... A robotic automaton? ... Or perhaps a bizarre combination of all three? Build your golem before the other mad scientists get the chance, and if they manage to cobble one together, send yours out to destroy theirs! Collect victory points to be the most diabolical scientist on the block! Rhino Ventures 18/6 Dunsmore St. Rooty Hill, NSW, 2766 Australia
Does it fit your group?
- Group size. Works with 3 to 6.
- Rules load. At 1.3/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.