About this game
Enter a world of folklore fantasy, epic storytelling and mighty magic! Set in the Grimm world of 18th Century dark fairytales. You will make your own treacherous pathway through the wild woodlands, encounter strange mystical creatures and find lost arcane artefacts. Alone or with friends you must choose a dangerous quest but beware only those with the skill, intelligence and bravery of a hero will survive. Quick to learn, portable and most importantly really fun. This game is a unique hybrid of Role-playing, board and choose your own adventure book. —description from the designer
Does it fit your group?
- Group size. Works with 1 to 5. It has a designed solo mode.
- Rules load. At 2.4/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 7 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.