About this game
Based on the long-running British science fiction television program. Each player starts with a draw deck, 3 creature cards and a deck of Time cards. The table is divided into past, present and future. Each player announces in which zone they will operate. They draw one card and then play one card. If they choose the zone of their current Time card they may then play a second card OR draw an additional card at the end of their turn. The essence of the game is to overwhelm your opponent in at least one time zone. Each creature has three stats: Energy, Substance and Support.
Does it fit your group?
- Group size. Strictly 2 players — no more, no fewer.
- Rules load. At 1.8/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.