About this game
Everyone knows it: a typo in a text message and suddenly the whole content changes. Really annoying! But if you are already experienced in interpreting incorrect messages, you will score well in this communication game! Because this game requires imagination and eloquence. Who can generate the most valid words by changing, removing, or adding just one letter from a wrong typed word?
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.