About this game
A dicey game of cunning and balance! On your turn, roll your hand of seven dice and attempt to balance them onto a central hoard of dice towers according to dice splicing rules. There are two ways to win - if you can splice all seven dice in one turn victory is yours (if not you top up your hand to seven for your next turn). As the towers grow, they are more likely to topple - if you are the last sucessful splicer before a collapse you win at the expense of somepoor soul who had to splice dice on a very rickety hoard. Planks may be placed at any time during a turn - they can be used to make the dice tower hoard more stable or to block opponents moves. -description from designer
Does it fit your group?
- Group size. Works with 1 to 6. It has a designed solo mode.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 5 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.