About this game
In Wiz-War, players are transformed into wizards who attempt to collect treasures from a twisted maze. At the heart of the game is a deck of cards that the players use to cast spells, power up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 2.0/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.