About this game
Standalone card game set in the world of Karak. The players will once again become heroes – this time exploring dark goblin caves – in the introductory-level deck-building game. The goal is simple – to fight your way through the 3 levels of monster to the boss and defeat him. This time you will not go with the famous heroes to the underground of the castle in distant Jordan, but to the goblin cave. The goal of the players is to create strong combos from the cards, with the help of which you will fight your way through a number of monsters.
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 2.0/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.