About this game
Each player competes by rolling a his bunch of dice and trying to add them to a common tower. If the tower falls, player gets all the dice. The only twist is that the dice faces must grow higher in points.
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 1.1/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 6 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.