About this game
The forensic scientists of the Glitch Squad have each been assigned a crime scene to analyze. Unfortunately, the office cat—Glitch—has accidentally changed the password to all of the evidence lockers. Each round, you write 3 clues to help one of your teammates guess a piece of evidence related to the crime: location, weapon, occupation, or hobby. Unfortunately, Glitch the cat messes up these clues. Acting as the meddlesome cat, your opponent gets to erase one of the clues, and write in a "Glitched" clue to stump your ally. Can you guess the evidence from the clues, knowing one of them is glitched? If so, you reveal the next letter in the password to your evidence locker! If not, the opponent who glitched your clues gets the next letter in their password. The first team to guess all of their passwords wins! Created in collaboration between LabX at the National Academy of Sciences, Tiltfactor, and Resonym. Game concept by Rick Thomas.
Does it fit your group?
- Group size. Works with 4 to 8.
- Rules load. At 1.5/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 13 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.