About this game
In Ninja Master, you roll nine dice and exchange ninja and sword items, trying to manage both offense and defense. The player with the fastest reflexes (and the first to 20 points) wins!
Does it fit your group?
- Group size. Works with 2 to 5.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.