About this game
Weavlings in the Wilds is a fantasy grid-based solo game where you must capture the fauna of the Tender Wilds with trap cards and lure Weavlings back home with the promise of succulent meat. Collect 10 lured population to win the game. Receive 10 wounds, run out of traps, or lose 10 population, and the game ends. This game can be played in a beginner, normal, and hard mode that adds additional challenges. Similar to: Sylvion- Weavlings in the Wilds randomizes the grid with one deck instead of using one deck per row. —description from the designer
Does it fit your group?
- Group size. Strictly 1 player — no more, no fewer.
- Rules load. At 2.8/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 13 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.