About this game
The ï¬rst two cards determine the gap into which we may play matching numbers. If you are able to play the last card into the gap, you get the trick and thus points. Special cards allow more clever tactics. —description from the publisher (translated) Die ersten beiden Karten bestimmen die Lücke, in die wir passende Zahlen spielen dürfen. Konntest du die letzte Karte in die Lücke spielen, bekommst du den Stich und damit Punkte. Sonderkarten ermöglichen dir noch mehr clevere Taktiken. —description from the publisher
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 1.8/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.