About this game
In this cooperative card game of carefully-coordinated cat coaxing, you and your partner are humans trying to get your cat into the carrier. But be careful, or this trip to the vet could turn into a trip to the emergency room! To win, you must guide the cat along the path and into the carrier by using treats, distractions and strategies from the Human Cards. Plan your actions, dress your wounds, and build combos to thwart the cat's defenses and steadily lead it into the carrier before time runs out. But each turn, Cat Cards are drawn to make the cat run, hide, scratch, or have a total conniption! If the cat has three full-blown "Hissy Fits" or you suffer five scratches, the cat wins. —description from the designer
Does it fit your group?
- Group size. Works with 1 to 4. It has a designed solo mode.
- Rules load. At 1.8/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.