About this game
Central Park, 1925: As part of a squirrel gang, you must smuggle in your illegal nut cargo, hide from customs officers, protect your loot, and prepare for potential police raids! In Nutty Business, players start with symmetrical hands of cards. Each round, they add a card on one of the two piles in front of them and activate the effect on top of each pile. Card effects involve hoarding nuts, stealing from opponents, and disturbing their plans. Once someone has played out their whole hand, the player with the most nuts wins. Even with only eight action cards, the game is surprisingly complex thanks to the variety of combinations and table dynamics to analyze. —description from the publisher
Does it fit your group?
- Group size. Works with 2 to 5.
- Rules load. At 1.2/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.