About this game
In this race for time, players race their Airships around a clock, capturing face-up Time Capsule cards for points at the end of the game. Each round, the clock ticks one hour, flipping over the card in that hour's position. Players draft Action cards, then perform precise movements and card or Airship rotations in order to position themselves to capture the most Time Capsules at the end of the round. Time Capsules are numbered 1-12 and reward their face value in points. The player with the most points wins! —description from the designer
Does it fit your group?
- Group size. Works with 2 to 3.
- Rules load. At 2.0/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.