About this game
Sabotage puts a thematic pipe-building spin on Leopard, from Abbott's New Card Games. Each player has a hand of cards and a playing grid of 3x3 cells. In turn, each player draws and places a card on one of the grids. Most cards can only be placed on a designated cell. For example, 'E'/'5' (Sabotage/Leopard) can only be played into a center cell. A few cards (10-K in Leopard) have special abilities (e.g., wild, cover opponent). Each row, column, and/or diagonal of three like-colored/-suited cards scores points. Players interact by playing cards of the "wrong" suit on their opponents' layouts, while trying to play "good" suits on their own. Re-implemented by: Sabotage Pur
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.2/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.