About this game
Players move around the board and score points for successfully completing dexterity challenges and / or correctly answering questions about things contained within the Guinness Book of World Records. The dexterity challenges are things like: picking up a string of plastic pieces by only touching the end pieces, bouncing balls into a cup, flicking discs into a goal, etc.
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 1.2/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.