About this game
Each player has three 'agents' who must "spy" at a location indicated by one of the cards in their three-card hand (cards are replaced once played). Points are scored according to a clock on the game board... one o'clock only scores 1 point, 12 o'clock scores 12 points. The hour hand advances one hour for each agent moved during a turn. If your score is between 13 and 63, agents may "rendezvous", (when more than one agent is at a location when it scores, it will double or triple the points scored). The first player to 100 points is the winner.
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.6/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 8 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.