About this game
Beirut '82: Arab Stalingrad, On June 13, 1982, paratroopers and armor of the Israeli Defense Forces (IDF) rolled to the edge of Beirut, joining forces with their Phalange Christian Allies. They never got much farther. The Palestine Liberation Organization's (PLO) attempt to organize a regular army had failed, but so had the Israeli's drive to exterminate it. This was a classic confrontation of modern diplomacy, where political pressure allowed a tiny force to fend off a giant. Beirut '82: Arab Stalingrad simulates the siege of Beirut, and its victory conditions recreate the diplomatic hindrances of that struggle. A two-player board-wargame where one side plays the PLO, Syrians, Amal, Druse and SPP. The other side played is the IDF & their Phalangist Allies. Published by 3W (World Wide Wargames) as a magazine game in Strategy & Tactics issue #126, April-May 1989. Game Scale: Game Turn: 3 days Hex: 2000 feet / 610 meters Units: 1 strength point = 1 Battalion sized unit Game Inventory: One 17 x 22" full color map One single-side printed countersheet (80 1/2" counters) One 8-page rulebook Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 2-4 hours Note: Players will need to provide One 6-sided die for game play.
Does it fit your group?
- Group size. Strictly 2 players — no more, no fewer.
- Rules load. At 2.2/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.