About this game
Operational treatment of the Crimean and Sevastopol campaigns from 1941 to 1944. Eight scenarios of various length including the 24-turn campaign game. Uses a command-and-supply system to track the ability of units to conduct actions.
Does it fit your group?
- Group size. Works with 1 to 2. It has a designed solo mode.
- Rules load. At 3.2/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.